Blastoise is Pokédex #009, generation 1 (Kanto). Blastoise is a Stage 2 Water Pokémon with 100 HP. The card lists level 52. The card says it evolves from Wartortle. In this catalog that name is Wartortle (#008).
Blastoise sits at 2/25 in Celebrations: Classic Collection, position 1 of 22. The next card is 4 Charizard. The set belongs to the Sword & Shield series. It was released on October 8, 2021. The printed size is 25. This checklist is longer, at 22 cards. The listed rarity is Classic Collection.
Rain Dance is listed as Pokémon Power. As often as you like during your turn (before your attack), you may attach 1 Water Energy card to 1 of your Water Pokémon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. The attack Hydro Pump lists 40+ damage. The cost is Water, Water, Water. Does 40 damage plus 10 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count. Weakness is Lightning ×2. Retreat cost is 3. The flavor text reads "A brutal Pokémon with pressurized water jets on its shell. They are used for high-speed tackles."
Blastoise (#009) has 44 other cards in the catalog. Those other cards are in 26 sets. The other printings with a release date run from 1999 to 2024. The earliest other card is Blastoise 2/102 in Base (1999). Both list 100 HP. The rarity there is Rare Holo, and here it is Classic Collection. 39 other cards of Blastoise list a different HP.
The illustrator line reads Ken Sugimori. I count 1,112 other cards in the catalog with that illustrator.
Celebrations: Classic Collection set binder is where a full Celebrations: Classic Collection set goes. This card fills one slot there. A generation binder holds one card of each species. Blastoise can fill a slot in Generation 1 binder (Kanto). I still need this card.
AbilityRain Dance
Pokémon Power
As often as you like during your turn (before your attack), you may attach 1 Water Energy card to 1 of your Water Pokémon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.
AttackHydro Pump
Damage 40+ · Cost Water, Water, Water
Does 40 damage plus 10 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count.
Flavor text
A brutal Pokémon with pressurized water jets on its shell. They are used for high-speed tackles.